Product Designer (Rips)

San Francisco, United States
Full-time

About the role

We are looking for a Product Designer with 1–3 years of experience designing consumer iOS apps to shape the future of Rips, Triumph's collectibles trading card app and one of the fastest-growing apps in the App Store. We need a scrappy, high-agency designer who can make game-like mechanics feel delightful and help take Rips from iOS to web and Android.

What will you be doing?

  • Owning product design end-to-end for Rips, from research and flows to high-fidelity UI and production-ready assets
  • Designing engaging consumer surfaces like game loops, progression, rewards, and collectibles
  • Leading design for the new Rips web experience and laying the groundwork for Android
  • Building on and improving a mature design system, including interaction patterns that feel native to iOS
  • Working closely with the PM and engineers to ship features in days, not weeks, and adding motion, illustration, and micro-copy to brand moments

About Triumph Labs

Triumph is a rare company that sits at the intersection of technology, entertainment, and culture. We are a real money platform and believe in the financialization of everything.

We have two products we've built on our platform:

Arcade by Triumph: Adding real stakes to in house built video games

Rips by Triumph: Adding the financial layer to the universe of collectables

Both apps are #1 in their respective App Store categories.

Scale & Traction: Triumph processes billions of volume per year, serves millions of users, generates hundreds of millions in revenue, is profitable, and is growing 10x+ year over year.

Our team is elite comprising of ex-quant traders, artists, world champion video game players, and more. We're lucky to build games and experiences users will interact with billions of times while building the financial rails to support billions of volume running through our systems.

We've raised over $65M from top VC's including General Catalyst, Drive by DraftKings, and Goodwater Capital. We're out to build the next 100B entertainment platform where we integrate real money with novel consumer entertainment experiences.

At Triumph your work will immediately touch millions of users, and you'll get to collaborate with some of the greatest artists and entertainers of our generation. You'll also get to work alongside some of the best minds in product, growth, and engineering.

Required skills

Figma
iOS Design Systems
Apple Human Interface Guidelines
Prototyping Tools
Motion/Animation Design
Adobe Creative Suite

Other roles at Triumph Labs

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Job details

Salary

$160,000 - $225,000

Location

San Francisco, United States

Experience

1+ years

Company

NameTriumph Labs
Industrygaming, fintech, finance, consumer, software_development
Team Size60

Funding

Total raised

$14.1M

Last stage

Series A

Investors

General Catalyst
Flux Capital
BoxGroup
HHeroic Ventures
SSharp Alpha Advisors

Founders

Jake Brooks

Jake Brooks

Co-Founder & Co-CEO

LinkedIn
Jared Geller

Jared Geller

Co-Founder & Co-CEO / CTO

LinkedIn

What happens next.

No applications, no recruiter spam. Just the intro.

01

Confirm the fit

A few questions to make sure this role is the right shape for you. Two minutes.

02

I pitch you to the company

I write the intro, send it to the founder, and handle the back-and-forth.

03

A meeting lands on your calendar

If they’re a yes, I book the chat. You show up — that’s the whole job-hunt.