Pocket - a beautifully designed mobile device and the AI-powered apps that make everything you capture exponentially useful. We're a small team, pre-Series A, and we're serious about design.
This is a foundational role. As one team, you'll work directly with execs and IC’s alike on new product interfaces, our emerging design system, and the visual interaction language that will define how Pocket feels in the world.
Here's the thing that makes this different from every other design job posted this week: you'll hold in hand what you make. Physical products have a pull that screen-only work never quite matches. At Pocket, the hardware is the product. The software wraps around it. In the end, the experience is what you will design.
We're working at a moment when the tools, methods, and vocabulary of interface design are being rewritten. How we design, prototype, and define experiences may look nothing like current tools in one year. You'll be here when that shift begins (it already has).
This is an early hire. Equity reflects that. And you'll be mentored by - and teach - a CDO who chose this company for the same reasons you should.
You’re a fit if you are curious, brave, relentlessly optimistic, and deeply thoughtful. Designers do empathy. You are an empath. And…
Strong plus:
Take Notes in the Real World
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Engineering Generalist - Product Impact (Full Stack)
Principal Product Designer, AI Hardware & User Interface
Senior Product Designer, AI Hardware & User Interface
Salary
$130,000 - $165,000
Location
San Francisco, CA
Experience
6+ years
Last stage
Seed
Investors
No applications, no recruiter spam. Just the intro.
A few questions to make sure this role is the right shape for you. Two minutes.
I write the intro, send it to the founder, and handle the back-and-forth.
If they’re a yes, I book the chat. You show up — that’s the whole job-hunt.