About the role
As an integral part of the engineering team, you will help develop our latest mobile game. Your key
responsibilities will include adding new gameplay features as specified by the design team, integrating animations and UI from the artists, write in-house support tools and improve the overall performance of the game. #code Open-source friendly, be credited for the PR! Architect gameplay feature from the ground-up #human Learn every day from world-class professionals #work_conditions Unlimited sick days Flexible work hours Generous vacations #xp 2+ years of experience working in the gaming industry Shipped at least one game Solid experience with some languages used in the field (ie. C#, C++, Objective-C, Java, JavaScript)
About Mino Games
Mobile games company
Required skills
Job details
Location
Montreal, QC
Experience
3+ years
Funding
Total raised
$25M
Last stage
Series B
Investors
Founders
Josh Buckley
LinkedInWhat happens next.
No applications, no recruiter spam. Just the intro.
Confirm the fit
A few questions to make sure this role is the right shape for you. Two minutes.
I pitch you to the company
I write the intro, send it to the founder, and handle the back-and-forth.
A meeting lands on your calendar
If they’re a yes, I book the chat. You show up — that’s the whole job-hunt.
