About the role
About Us
DreamCraft creates technology that inspires talented individuals to create all kinds of video games without programming. To do that we must break the existing rules of game development based on funded teams and professional engines, and gear up our creators the most intuitive, easy-to-use, instant-deploy tools and unleash their full potential so that they can create the next "Dota", "PUBG", and "Clash of Clans".
Responsibilities
- Involved in all areas of development for our game products and tools, from game engine features, performance/graphics enhancements to editor tools and build pipelines
- Deliver high quality implementations for product features and improvements
- Lead the engineering team to solve the most challenging technical problems
- Identify key areas of improvement for our products and collaborate with other team members to make these improvements a reality
- Advocate for engineering best practices/workflows and mentor junior team members
Requirement
- Driven and fierce
- Bachelor’s degree in Computer Science or closely related field, foreign equivalent education acceptable
- 5+ years of professional software development experience
- 3+ years of working experience with C++ or C#
- Proficient in at least one of the following areas: game engine development, performance analysis/optimizations, game graphics
- Good understanding of engineering best practices
- Passionate about games and game development technology
- Experience with Unity or Unreal Engine is a plus
About DreamCraft Entertainment, Inc.
Platform that allows anyone to create and monetize video games.
Required skills
Other roles at DreamCraft Entertainment, Inc.
Job details
Location
Redwood City, CA
Experience
3+ years
Funding
Total raised
$15M
Last stage
Series A
Investors
Founders
Veronica Yao
Co-Founder & COO
What happens next.
No applications, no recruiter spam. Just the intro.
Confirm the fit
A few questions to make sure this role is the right shape for you. Two minutes.
I pitch you to the company
I write the intro, send it to the founder, and handle the back-and-forth.
A meeting lands on your calendar
If they’re a yes, I book the chat. You show up — that’s the whole job-hunt.
