Software Engineer - Game Integrations

New York, NY

About the role

About the Company General Intuition is the frontier lab for acting in space and time. We build large action models and world models that can perceive, predict, and act across virtual and physical environments. General Intuition builds on the strength of Medal, the world's largest and fastest-growing platform for gaming clips, where millions of gamers capture, share, and discover new games every year. We recently raised $320M at a $2.3B valuation led by Khosla Ventures with participation from General Catalyst, Eric Schmidt, and Jeff Bezos, to discover the next generation of real-world intelligence.

The Role The majority of work will involve deepening how our recorder interfaces with games. For this role, you will be responsible for building and maintaining the integrations that interface directly with game engines and game-specific APIs by developing engine plugins (Unreal, Unity) to let us extract game-specific data and power features like auto clipping . This is low-level, hands-on work: understanding how games work, writing engine plugins, reverse-engineering how games expose (or don't expose) the data we need, working with game APIs and log files to let us capture those magic moments without our users having to lift a finger.

What We're Looking For 5+ years of C# experience in performance-critical contexts Good understanding of the Windows OS Demonstrable evidence that you play or tinker with games, not just build software In-person: Looking to hire in NYC to contribute alongside the product team. 5 days in the office Ownership & attention to detail: You see things through, and can be responsible for end-to-end quality of complex features Code Performance: Excellent understanding of code performance implications in production and confident with profiling tools Be result-driven: Everything we do is driven by the metrics and performance of the feature. We move fast and ship regularly Measuring with metrics: Comfort with A/B testing and measuring results with usage metrics Gaming: A passion for games and the gaming communities, and a user of Discord and other gaming-adjacent products.

Bonus: C/C++ experience in performance-critical contexts

Bonus: Graphics API experience, especially DX11, DX12 and Vulkan

Bonus: Reverse engineering and hooking/injection experience Our Stack Electron, React, Redux, Styled Components & other modern web-based technologies C# and C++ for native Windows recording & more Swift for iOS, Kotlin for Android Java, Redis, RabbitMQ, Kubernetes for backend Terraform, Salt, GitHub Actions, CircleCI for IaC and CI/CD

About Medal

Medal is a short-form gaming video clips platform used to share digital game clips and highlights with gamers. Its platform helps to capture the final seconds of gameplay utilizing completely different recording mechanisms that can be shared on the application that provide clips of live streams and that enable users to share their skills and get an enjoyable experience.

The company was founded in 2015 and is headquartered in Naarden, North-Holland.

Other roles at Medal

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Job details

Location

New York, NY

Company

NameMedal
IndustryApp Development
Team Size3

Funding

Total raised

$100M

Last stage

Series C

Investors

Horizons Ventures
OMERS Ventures
PEAK6 Investments
AArcadia Investment Partners
Initial Capital

Founders

Iggy Harmsen

Iggy Harmsen

Co-Founder

LinkedIn
ZE

Zaid Elnasser

Co-Founder

Pim de Witte

Pim de Witte

Co-Founder & CEO

LinkedIn
JL

Joshua Lipson

Co-Founder & CTO

What happens next.

No applications, no recruiter spam. Just the intro.

01

Confirm the fit

A few questions to make sure this role is the right shape for you. Two minutes.

02

I pitch you to the company

I write the intro, send it to the founder, and handle the back-and-forth.

03

A meeting lands on your calendar

If they’re a yes, I book the chat. You show up — that’s the whole job-hunt.