Senior Unreal Technical Artist (m/f/d)

Germany

About the role

Why us? Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team. Free beverages, regular team activities, and a creative, collaborative environment. Shape a blockbuster AAA title from the ground up. Your Role As a Senior Unreal Technical Artist, you will bridge art and engineering by creating scalable solutions that improve visual quality, workflows, and performance. You will work across materials, VFX, UI, procedural tools, and character and animation pipelines in close collaboration with artists, designers, and engineers.

Responsibilities Develop and support technical art solutions in Unreal Engine 5 across materials, VFX, UI, procedural systems, and character/animation pipelines. Create and integrate high-quality real-time visual features, effects, and gameplay-driven systems. Build scalable tools, pipelines, and workflows that improve content creation and production efficiency. Collaborate with artists, designers, and engineers to deliver visually compelling, performant, and maintainable features. Optimize visual systems and debug rendering, pipeline, and performance issues using Unreal Engine profiling tools. Research, prototype, and implement new technical art solutions, keeping up with advances in Unreal Engine and real-time graphics.

Requirements 3+ years as a Technical Artist, VFX Artist, or similar role Experience on AAA PC or console games Strong experience with Unreal Engine 5 Technical art skills in at least one of: materials, VFX, UI, procedural tools, or character/animation pipelines Solid understanding of real-time rendering and performance optimization Ability to work onsite in Munich, Germany Valid EU work authorization What we offer The opportunity to work on an ambitious AAA title. A dynamic, fast-moving work environment. Competitive salary and

benefits, including relocation assistance. A central Munich location.

About Welevel Studios

WeLevel's aim is to craft spectacular gaming experiences, designed by players, for players. They push the limits of Unreal Engine 5 to merge thrill, exploration, and impressive construction features.

Other roles at Welevel Studios

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Job details

Location

Germany

Company

NameWelevel Studios
IndustryComputer
Team Size2

Funding

Total raised

$5.7M

Last stage

Seed

Investors

BITKRAFT Ventures
Goodwater Capital
BBMWK (DLR)

Founders

Christian Heimerl

Christian Heimerl

Founder & CEO

LinkedIn

What happens next.

No applications, no recruiter spam. Just the intro.

01

Confirm the fit

A few questions to make sure this role is the right shape for you. Two minutes.

02

I pitch you to the company

I write the intro, send it to the founder, and handle the back-and-forth.

03

A meeting lands on your calendar

If they’re a yes, I book the chat. You show up — that’s the whole job-hunt.