About the role
Why us? Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team. Free beverages, regular team activities, and a creative, collaborative environment. Shape a blockbuster AAA title from the ground up. Your Role As an LLM Game Designer, you will shape how NPCs think, talk, and behave in our world. Your core craft is prompting: writing, structuring, and iterating on the prompts that drive NPC personalities, dialogue, and decision-making.
Responsibilities Write, structure, and iterate on prompts driving NPC personalities, dialogue, and behavior Design and refine AI-driven systems for NPC dialogue, reactions, and decisions Build distinct character personalities with consistent voice across interactions Create villager automation systems enabling NPC assistance to players Ensure NPC interactions feel organic, contextual, and event-connected Integrate AI with gameplay teams across quests, economy, and survival mechanics Test, evaluate, and improve prompt quality via playtests and player feedback
Requirements 2+ years of professional game design experience Up-to-date knowledge of major LLM models Strong prompt design and iteration skills Experience designing character, dialogue, or story systems Ability to work onsite in Munich, Germany Valid EU work authorization What we offer The opportunity to work on an ambitious AAA title. A dynamic, fast-moving work environment. Competitive salary and
benefits, including relocation assistance. A central Munich location.
About Welevel Studios
WeLevel's aim is to craft spectacular gaming experiences, designed by players, for players. They push the limits of Unreal Engine 5 to merge thrill, exploration, and impressive construction features.
Other roles at Welevel Studios
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Job details
Location
Germany
Funding
Total raised
$5.7M
Last stage
Seed
Investors
Founders
What happens next.
No applications, no recruiter spam. Just the intro.
Confirm the fit
A few questions to make sure this role is the right shape for you. Two minutes.
I pitch you to the company
I write the intro, send it to the founder, and handle the back-and-forth.
A meeting lands on your calendar
If they’re a yes, I book the chat. You show up — that’s the whole job-hunt.
