The Role As an Engineering Manager at Triumph, you'll lead and grow
the team building the systems behind Triumph Arcade and Rips. You'll be accountable for both the people and the product — developing engineers, partnering with product and design on roadmap, and hiring the talent that lets us keep pace with our own growth.
What You'll Do Stay hands-on with the codebase while leading
the team - contributing to architecture, pushing code, and managing through the work rather than around it Grow and develop engineers through direct feedback, high standards, and creating clear paths for career progression Own hiring for your team: sourcing strategy, interview process design, and closing candidates who raise the bar Partner with product and design to translate business goals into clear engineering scope, sequencing work to maximize impact and minimize rework Drive technical architecture and system design decisions, balancing long-term scalability with the pragmatism of a fast-moving product environment Lead project execution end-to-end: breaking down ambiguous problems, managing dependencies, and keeping delivery on track without micromanaging Leverage AI tools actively - both in your own work and in setting the standard for how your team uses them to move faster and write better software
Qualifications 3+ years of engineering management experience, with direct people management and hiring accountability Strong technical foundation — you've built backend, mobile, or full-stack systems and can engage substantively with architectural decisions Track record of developing engineers: promotions, lateral growth, performance management when needed Experience in fast-moving consumer product environments where roadmap changes are a feature, not a bug
Bonus: experience in gaming, real-money products, or marketplace/trading platforms where trust and reliability are central to the product Why Triumph? High growth. Build a high-scale consumer platform that touches gaming, finance, and social with the autonomy to set our web direction. High agency. Small, high-impact engineering team that is growing rapidly with significant opportunity for leadership and growth. High energy. Passionate team who are proud of our work and velocity (16x year over year growth). Competitive salary and
benefits. $400/mo lunch credit, healthcare, vision, dental, 401k, etc. Our team gathers 5 days a week at Triumph’s headquarters at Levi’s Plaza in San Francisco.
Triumph is a rare company that sits at the intersection of technology, entertainment, and culture. We are a real money platform and believe in the financialization of everything.
We have two products we've built on our platform:
Arcade by Triumph: Adding real stakes to in house built video games
Rips by Triumph: Adding the financial layer to the universe of collectables
Both apps are #1 in their respective App Store categories.
Scale & Traction: Triumph processes billions of volume per year, serves millions of users, generates hundreds of millions in revenue, is profitable, and is growing 10x+ year over year.
Our team is elite comprising of ex-quant traders, artists, world champion video game players, and more. We're lucky to build games and experiences users will interact with billions of times while building the financial rails to support billions of volume running through our systems.
We've raised over $65M from top VC's including General Catalyst, Drive by DraftKings, and Goodwater Capital. We're out to build the next 100B entertainment platform where we integrate real money with novel consumer entertainment experiences.
At Triumph your work will immediately touch millions of users, and you'll get to collaborate with some of the greatest artists and entertainers of our generation. You'll also get to work alongside some of the best minds in product, growth, and engineering.
Salary
$210,000 - $300,000
Location
San Francisco, CA
Total raised
$14.1M
Last stage
Series A
Investors
No applications, no recruiter spam. Just the intro.
A few questions to make sure this role is the right shape for you. Two minutes.
I write the intro, send it to the founder, and handle the back-and-forth.
If they’re a yes, I book the chat. You show up — that’s the whole job-hunt.