Graphics Programmer

Remote
Full-time
Visa Sponsorship

About the role

We’re preparing for Early Access and looking for a Graphics Programmer to help optimize our visuals and unlock higher-fidelity features without compromising performance.

This is a technical role focused on rendering, optimization, and performance. You’ll work directly with engineers and artists to improve frame rates, support better lighting and atmospherics, and enable higher-quality visual content.

Responsibilities

  • Optimize the rendering pipeline and performance across different platforms
  • Profile and debug graphics bottlenecks (CPU & GPU)
  • Collaborate with 3D artists, technical artists, and engineers to support higher-quality visuals
  • Help implement lighting, atmospheric effects, and visual polish that enhance immersion
  • Unlock visual features (e.g. post-processing, shader effects) without compromising performance
  • Reduce technical load on other engineers by owning visual tech systems

Requirements

  • Proven experience working as a graphics or rendering engineer (especially in games)
  • Strong knowledge of Unreal Engine rendering pipeline (UE5 preferred)
  • Familiarity with performance profiling tools (RenderDoc, Unreal Insights, etc.)
  • Solid understanding of graphics APIs (DirectX, Vulkan, or similar)
  • Comfortable working in a collaborative, fast-paced team environment.

Bonus Skills

  • Experience with LOD systems, culling, and instancing
  • Familiarity with Niagara, dynamic lighting, or atmospherics in UE
  • Experience with HLSL/GLSL shader development
  • Prior shipped titles or indie projects a plus

Ideal Candidate

  • A highly technical problem-solver who can push visual fidelity without sacrificing frame rate
  • Someone who’s ready to jump in, own systems, and help us deliver a polished player experience.
  • How to Apply
  • Send your resume and portfolio (if applicable).
  • The interview process may include a short technical screening and/or performance optimization task.

About DreamWorld

DreamWorld is a next-gen Minecraft with generative AI building. A game and platform for 3D user generated content, DreamWorld is a digital world with one of the largest multiplayer capacities ever developed.
Our players grew up on User Generated Content games, but are now 13-40 and have aged out Roblox / Minecraft. DreamWorld provides more powerful building tools, better graphics, and massive social multiplayer.

Other roles at DreamWorld

Interested?

Let me introduce you to the founders.

Skip the process

Job details

Location

Remote

Experience

1+ years

Company

NameDreamWorld
IndustryGaming
Team Size30

Funding

Total raised

$130K

Last stage

Seed

Investors

Y Combinator
Goodwater Capital
LLiyuan Venture Capital
IImmeasurable

Founders

Zachary Kaplan

Zachary Kaplan

Co-Founder & CCO (Chief Creative Officer)

LinkedIn
Garrison Bellack

Garrison Bellack

Co-Founder & CEO

LinkedIn

What happens next.

No applications, no recruiter spam. Just the intro.

01

Confirm the fit

A few questions to make sure this role is the right shape for you. Two minutes.

02

I pitch you to the company

I write the intro, send it to the founder, and handle the back-and-forth.

03

A meeting lands on your calendar

If they’re a yes, I book the chat. You show up — that’s the whole job-hunt.