About the role
Why us? Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team. Free beverages, regular team activities, and a creative, collaborative environment. Shape a blockbuster AAA title from the ground up. Your Role Craft immersive audio experiences for our AAA survival city-building game. You will be responsible for designing dynamic soundscapes, implementing real-time audio effects, and ensuring a high-quality audio experience.
Responsibilities Design and implement immersive sound effects, including environment, UI, and combat sounds. Work with Unreal Engine's Sounds System and procedural audio tools. Develop adaptive sound systems that respond to gameplay and world events. Collaborate with programmers to implement spatial audio and real-time mixing. Record, edit, and mix high-quality SFX assets. Optimize sound design for open-world and multiplayer performance.
Requirements 3+ years of experience in game sound design Expertise in Unreal Engine 5 audio, Wwise, and FMOD Experience creating high-quality sound effects Experience designing procedural and adaptive audio systems Passion for soundscapes in survival and city-building games Ability to work onsite in Munich, Germany Valid EU work authorization What we offer The opportunity to work on an ambitious AAA title. A dynamic, fast-moving work environment. Competitive salary and
benefits, including relocation assistance. A central Munich location.
About Welevel Studios
WeLevel's aim is to craft spectacular gaming experiences, designed by players, for players. They push the limits of Unreal Engine 5 to merge thrill, exploration, and impressive construction features.
Other roles at Welevel Studios
Refer someone
Know someone great for this role?
Share your link. If they get hired through Standout, you get $3,000.
Job details
Location
Germany
Funding
Total raised
$5.7M
Last stage
Seed
Investors
Founders
What happens next.
No applications, no recruiter spam. Just the intro.
Confirm the fit
A few questions to make sure this role is the right shape for you. Two minutes.
I pitch you to the company
I write the intro, send it to the founder, and handle the back-and-forth.
A meeting lands on your calendar
If they’re a yes, I book the chat. You show up — that’s the whole job-hunt.
