Why us? Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team. Free beverages, regular team activities, and a creative, collaborative environment. Shape a blockbuster AAA title from the ground up. Your Role As a Senior UI/UX Designer, you will define the user experience and interface design for our survival city-builder RPG.
Responsibilities Design and prototype HUDs, menus, inventory systems, and interactive UI elements. Optimize UX flow and user interactions to ensure a smooth experience. Work with systems and gameplay designers to create intuitive interfaces for crafting, trading, and automation systems. Ensure UI scalability across platforms, including PC, Xbox, and PlayStation. Conduct user testing and iterate based on feedback.
Requirements 3+ years of UI/UX design experience for PC or console games Proficiency in Figma and Photoshop Experience working in Unreal Engine or a similar game engine Strong understanding of game accessibility and player psychology Portfolio demonstrating high-quality game UI/UX work
Bonus: UI design experience in survival, city-builder, or RPG games Ability to work onsite in Munich, Germany Valid EU work authorization What we offer The opportunity to work on an ambitious AAA title. A dynamic, fast-moving work environment. Competitive salary and
benefits, including relocation assistance. A central Munich location.
WeLevel's aim is to craft spectacular gaming experiences, designed by players, for players. They push the limits of Unreal Engine 5 to merge thrill, exploration, and impressive construction features.
Location
Germany
Total raised
$5.7M
Last stage
Seed
Investors
No applications, no recruiter spam. Just the intro.
A few questions to make sure this role is the right shape for you. Two minutes.
I write the intro, send it to the founder, and handle the back-and-forth.
If they’re a yes, I book the chat. You show up — that’s the whole job-hunt.